MOOD DRIFT
Your performance changes how the game feels. Streak = FLOW. Miss = STRUGGLE. Green orb = CALM.
FLOW
8+ streak. Fast. x2 multiplier. Juice.
NEUTRAL
Default. Balanced controls. No modifiers.
STRUGGLE
3+ misses. Input lag. Drift. Fight for control.
CALM
Green orb. Smooth. Healing. x1.5 multi.
Built on Expectation Modulation research (breath 90). Controls don't change — feel does.
6 misses = game over. The emotional arc emerges from play, not scripting.
6 misses = game over. The emotional arc emerges from play, not scripting.