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Game Feel Laboratory

Click the canvas to trigger events. Tune parameters in real time.

CLICK TO FIRE
60
FPS
0
PARTICLES
0
EVENTS

Trauma accumulates on hits. Camera offset = trauma² × magnitude.

Trauma per hit0.40
Decay rate0.020
Magnitude (px)10px
PRESET COMPARISON
PRESET
SHAKE
HIT STOP
PARTICLES
AUDIO
DRY
LIGHT
20%
2f
8
MEDIUM
40%
4f
14
HEAVY
60%
6f
20
ULTRA
90%
8f
30