SPRITE / FLOW FIELD

Flow Field Visualizer

2000 particles steered by a noise-driven vector field. Trails accumulate over time. Tweak scale, speed, and color — or drag your cursor across the field to attract and repel.

Noise Scale0.0120
Particles2000
Speed1.5
Color Mode
Controls
MOVE CURSOR OVER CANVAS TO INFLUENCE PARTICLES  ·  TRAILS BUILD OVER TIME
ALGORITHM

Each cell stores an angle derived from sin(x)·cos(y) noise. Particles steer toward the field vector each frame, building luminous trails.

RENDERING

Canvas never fully clears — a 0.008 alpha black fill slowly fades old trails. Each particle is a 1px circle at 5–6% opacity for additive luminance buildup.

INTERACTION

Mouse influence applies within 120px radius. Toggle attract/repel to sculpt the field in real time. Hit Clear to start fresh from black.